The majority of the world terrain generator is complete, including all biomes. This has been a LOT of slow work on account of all the sprites I’ve been having to draw, but the variety is worth the effort. The world map system itself is complete. In addition, I’ve addressed some minor bugs and completely recoded some things affecting A.I’s awareness, most importantly fixing the fact that if you attack something when it can’t see you, it wouldn’t react.
There’s still some foliage, animals, and other decorations to draw and program, plus I need to add some gameplay-related goodies around the place. This coming Monday, I will upload whatever I have in the build as v0.12.