(Previous saves are incompatible!)
-You may now choose from four different death penalties during character creation!
-A town is placed under the player after world generation. (Will be changed later.)
-Sleeping at the Inn no longer leaves you with a grogginess effect.
-Corrected log message order for skullbomb explosion and waking up.
-Trees no longer appear on invalid tiles.
-Some objects now refer to the player by name when used, rather than “You…”
-The effects of drowsiness are now far more severe. You become even slower and less accurate. Your concentration will drain. And your brawn will be halved.
-Fixed a bug that disabled objects (like stairs) that were supposed to be usable while being stood on.
-The game now has black borders in fullscreen to keep the aspect ratio.
-The value of random contemplation and rejuvenation modifiers has been slightly reduced and proc ten times less often.
-Reduced the amount of cashews that appear.
-Reduced the weight of later-tier shields.
-The arrow keys can now also be used to control the camera.
-Fixed a bug that allowed certain NPC’s to sleep when they shouldn’t be able to.
-Enemies that are not greater than half your level no longer yield any experience points.
-The number of experience points you earn is now reported by the message log.
-Fixed a bug that caused the view to shift out of bounds when entering a cave/dungeon from the surface.
-There are now caves littered around the world.
-You can no longer switch to the world map while an actor has you targeted for combat.
-Characters get a +1 rejuvenation bonus while sleeping.