I’ve been picking at the framework for the revision of Clarion in C++. This involves some lower-level stuff than I’m used to, but it’s working out just fine so far. I should be able to have a very basic world display prototype within a week or two. And later, I’ll have the new guys introduce themselves here. This game is now a team effort. We’ll even have a studio. When all the legal stuff is out of the way, we’ll unveil more details.