Status Update

Right now I’m trying to convert the skeleton of the game to Allegro 5, as opposed to 4.

I WAS attempting to harness hardware acceleration in 4, but it turned out to be a major hassle in such an outdated API. Turns out 5 is far newer, and more suited to my needs.

Should be an easy conversion, the code isn’t very bloated yet.

After this I should be moving on to lighting and animation for the world view.


Posted on 03/31/2012, in Uncategorized. Bookmark the permalink. Leave a comment.

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