Right now I’m trying to convert the skeleton of the game to Allegro 5, as opposed to 4.
I WAS attempting to harness hardware acceleration in 4, but it turned out to be a major hassle in such an outdated API. Turns out 5 is far newer, and more suited to my needs.
Should be an easy conversion, the code isn’t very bloated yet.
After this I should be moving on to lighting and animation for the world view.